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Vince Pitelka - wpitelka@tntech.edu Art 2010 - Three-Dimensional Design/Intro to Sculpture Students With Disabilities requiring accommodations should contact the Office of Disability Services (ODS). An Accommodation Request (AR) should be completed as soon as possible, preferably by the end of the first week of the course. The ODS is located in the Roaden University Center, Room 112; phone 372-6119. Note: As you read this syllabus, consult the Design Vocabulary for definitions of terms. Course Objectives - To build in the student:
Course Description Today we use the word art in a broad sense, encompassing a wide range of creative endeavor in the fine and applied arts. In contemporary art we find crossover between media and approaches that traditionally were kept clearly separate. Distinctions are blurred between art, architecture, furniture, photography, sculpture, painting, functional craft, computer-aided design, product design, political propaganda, advertising, performance art, theater, music, dance, and mass media. There are some who bemoan the relaxation of media delineation in the arts, but this shift has opened a universe of possibly where different media inform and energize one another, and where there is no longer a clearly defined category of "art media." In some cases, to define a thing is to limit its possibilities, and we must always avoid that in art. You may be surprised at the scope of this course. Everyday we all encounter sculptural form in space - in architecture, appliances, food, utensils, furniture, people, animals, trees, shoes, automobiles, clouds, and so on. As we negotiate the physical world most of us take for granted the physical attributes of these forms, and we don’t spend much time thinking about balance, gravity, potential energy, perceived movement, and other qualities of 3-D form. But the design theory and language that explain human perceptual response to form and imagery in art clarify our understanding of all form and imagery we encounter in our lives. In other words, the information we explore while investigating three-dimensional form in art will enhance your perception of the physical world, and this heightened perception will last for the rest of your life. Two-dimensional design deals with illusion - the creation of visual space on a flat picture plane. Three-dimensional design deals with physical reality - form which extends into space, challenging perception in ways we may not have considered. Through a series of assigned projects we will investigate the physical attributes of 3-D form in space. The primary elements or building blocks are line, plane, volume and space. We will deal with surface, which involves elements common to both 2-D and 3-D design, including pattern, texture, color, and value. In arranging and organizing all of these elements we will encounter the physical phenomena of 3-D form: mass, balance, potential energy, visual radiation, movement, gesture, and time. We will use unifying principles common to all design, including proportion, emphasis, variety, rhythm, and repetition. In design we strive for an overall sense of unity, but it is easy to misunderstand what this means. Before the 20th century, almost all art was carefully balanced and visually ordered in order to achieve a well-unified, aesthetically pleasing composition. There is certainly nothing wrong with that as a goal in art, but the prime concern should be to achieve your objective and get your message across, whether or not the result is aesthetically pleasing or visually balanced in a classical sense. In some cases the artist’s intent may require a chaotic, off-balance assault on the senses. If all aspects of the work function towards that goal, then the work would be considered well-unified. The environment where art is displayed is always important, but especially with 3-D work, since the immediate surroundings affect both formal and narrative aspects of the work. 2-D art is usually isolated from its surroundings by a clearly defined picture plane and often a surrounding physical frame. That is never the case with 3-D work, which extends into its environment, interacting with and activating the surrounding space. If we choose to ignore a 2-D artwork, it becomes part of the wall. 3-D work asserts itself on our environment in a way that we cannot ignore. We must confront it and negotiate our way around, over, or through it. Individual Interpretation of the Assignments Formulating a Concept/Realizing an Object Much of the work we will view in our slide shows represents completely abstract or non-objective sculptural form, but almost without exception the artists worked from deeply personal content and concept. IN traditional foundation design courses, explorations of 3-D form were often conducted on the German Bauhaus model as dry exercises in alignment and repetition of shape, excluding all narrative content. How boring. So, with every assignment, consider the formal issues we are studying, and then try to think of a truly interesting and original way to address those issues. Remember that abstract form never precludes the incorporation of personal imagery or narrative. Whether or not you incorporate specific text or objective narrative in your work is entirely up to you, but the essential thing is to make this decision consciously so that your work says something meaningful to you and to the viewer. While I strongly encourage you to seek interesting and unusual interpretations of the assignments, your work must specifically and carefully address the primary guidelines and objectives stated for each project. In other words, you might come up with a knock-out sculpture, but it doesn't address the issues stated in the assignment handout, it won't receive credit. The terms conceptual art and conceptual artist are ubiquitous in contemporary art, referring to work where the intellectual concept supersedes the physical manifestation of a traditional art object. A conceptual sculpture might be a simple pile of redwood sawdust, addressing the tragic decimation of America's old-growth forests. In this course we must maintain a realistic balance between concept and object, because we are studying the manipulation of 3-D form in space. In other words, come up with a concept that is meaningful to you, but always remember that you will be graded only on the physical artwork resulting from that concept. Rendering, Realism, and Abstraction Course Structure Course Handouts Sketchbook and Preparatory Drawings Keep a sketchbook with you, and record interesting visual arrangements. They will appear in unexpected places - architectural details, landforms, construction projects, store displays, machinery, industrial structures, demolition sites, debris piles, etc. This visual information will prove very useful in developing your ideas. Group Critiques Contacting You Via Email Expectations and Grading Due dates are specified on each assignment handout. Unless I extend a due date for the whole class, you must be present in person at the critique with your completed assignment on the specified date, except in the event of documented illness or emergency. An assignment which receives your best effort and is turned in on time may be improved or redone for a higher grade. All assignments which are late without a satisfactory reason will drop one letter grade for each class meeting they are late, and cannot be redone for an improved grade. Up to 80% of the final grade is based on completion of the assigned projects (including preparatory drawings), done with originality and good craftsmanship, purposefully addressing the concepts and guidelines specified in the assignment handout, utilizing information from class handouts and discussions. Creativity and innovation will be generously rewarded. 5% of the grade is based on a vocabulary exam at the end of the semester, and at least 15% is determined by your active involvement in critiques and discussions, and class attendance. This includes using the language of art and design during discussions and critiques. The above percentages are flexible, at my discretion, in that excessive absence or poor class participation will seriously affect your grade, regardless of the quantity and quality of work. I will take roll, and after four unexcused absences each additional unexcused absence will result in one letter grade reduction in your final grade. Required Materials
Materials Suppliers
Course Schedule
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